* Curse of Exhaustion now reduces movement speed by 30%, down from 50%. Its range has been increased to 40 yards, up from 30.
* Demon Armor and Fel Armor no longer cost mana and last until canceled.
* Devour (Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.
* Drain Mana has been removed from the game.
* Fear now has a PvP duration of 8 seconds.
* Fel Armor has been redesigned. It now surrounds the caster with fel energy, increasing spell power and causing the warlock to be healed for 3% of any single-target spell damage he or she deals.
* Seduction (Succubus) now has a PvP duration of 8 seconds.
* Talent Specializations
o Affliction
+ Soul Swap can no longer be dispelled (the aura given to the warlock between swapping).
+ Unstable Affliction's silence effect has been reduced to 4 seconds, down from 5.
o Demonology
+ Demonic Aegis now increases the healing effect of Fel Armor by 50/100%.
+ Demonic Rebirth now highlights summoning spells when active.
+ Demon Soul: Imp redesigned. It now increases the critical strike chance of all non instant cast Destruction spells by 30%, rather than increasing critical strike damage. Duration reduced to 20 seconds.
+ Felstorm (Felguard) damage has been reduced by 20%.
+ Immolation Aura damage has been reduced by roughly 30%.
+ Inferno no longer increases the radius of Hellfire, but instead increases the duration of Immolate by 6 seconds in addition to its existing effect.
+ Master Demonologist (Mastery) benefit from mastery increased by approximately 33%.
o Destruction
+ Burning Embers damage has been reduced by 15%.
+ Fiery Apocalypse (Mastery) benefit from mastery increased by approximately 8%.
+ Improved Soul Fire now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with Aftermath.
+ Shadow and Flame can now proc from Incinerate in addition to Shadow Bolt.
* Warlock Bug Fixes
o Rank 2 of Backdraft should no longer have charges consumed when casting Immolate.
o The spell animation for Demon Circle: Summon no longer persists through death.
o Demon Leap should no longer cause players to pass through the environment at the entrance/exit of Orgrimmar.
o Drain Life cast when under the effects of Soulburn no longer has higher damage than the normal version of Drain Life.
o Empowered Imp can no longer proc if the warlock does not have the talent.
o Hellfire will not proc the Muradin's Spyglass buff without hitting an enemy target.
o Warlocks with the Jinx talent who have an active Curse of the Elements on a target should no longer be interrupted while eating or drinking.
o Nether Protection should now proc properly from all associated abilities.
o Rain of Fire now remains at the same location it was cast at while on a moving transport.
o Ritual of Summoning should no longer yield graphical issues with the created portal.
o Casting Soulburn during the global cooldown of a Soulburn ability, and while under the effects of another self-buff, was sometimes causing Soulburn abilities to be non-functional. This has been corrected.
o The UI fly-out for a warlocks' summoning spells now updates in real time based on the warlock's available mana.
o The tooltip for the armor value in the Character pane should now be showing the correct amount of armor granted to pets.
o Glyph Fixes
+ Glyph of Voidwalker's tooltip has been updated to the new pet scaling system.